My research focuses on understanding and generating the 3D world from 2D images. I am particularly interested in using generative priors to solve inverse problems in rendering and reconstruction. My recent work investigates 3D stylization and scene understanding to create more expressive and editable 3D representations.
I'm interested in computer vision and 3D graphics. My research focuses on Generative 3D & Neural Rendering, Diffusion Models, Controllable 3D/4D Generation, Novel View Synthesis, and 3D Scene Understanding.
News
Aug. 2026
Started my Ph.D. at Brown University!
2026FullCircle is accepted to the ECCV 2026 Workshop on Neural SLAM (NeuSLAM)!
May 2026
Gave an invited talk at UCL on robust 3D reconstruction and generative stylization.
Geometry-consistent object relocation in a single image by warping the rotary positional embeddings of diffusion transformers into a depth-aware formulation.